Jo Graham

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Libri di Jo Graham
Lingua:Libri ItalianiThe battle lines are drawn. Queen Death is mustering her fleet. But who will stand against her?
As conflicts and betrayal threaten to shatter Atlantis’s fragile alliances with Guide’s Wraith and the Genii, humanity’s only hope of survival rests on the fate of an Ancient device — a weapon too terrible to use but too powerful to cast aside. A weapon capable of exterminating every Wraith in the galaxy, and with them every human carrying Wraith DNA…
With Queen Death’s fleet fast approaching, Colonel Sheppard and his team must make their final choice. In the sixth and concluding installment of the STARGATE ATLANTIS Legacy series, the future of Atlantis will be decided — and more than one of her crew will be called upon to sacrifice everything in the fight for her survival…
Stargate Atlantis: The Inheritors
"So let's get this done," John said.
"Well, I'll need the device before I can destroy it," Sam said. "If you'll go get it from wherever you hid it ..."
"You may as well come with me," John said, after a moment's hesitation that he decided wasn't entirely rational. "I'd rather not handle the weird Ancient device we don't understand any more than I have to. You don't have the ATA gene, so you're less likely to destroy all the Wraith in the galaxy by accident."
Sam followed him up a transport chamber and several sets of stairs to the catwalks where he usually went running with Ronon. Above them, a tangled grid of struts and roof supports extended up into the shadows.
"It's up there," John said. He scrambled up onto the rail of the catwalk, and then hauled himself up the jungle gym of struts and poles until he could reach the ledge where he'd stashed the weapon in between a spare Wraith stunner and a box of C4.
The stunner and the C4 were both still there, still securely duct taped to the ledge. In between them, the web of duct tape had been slit neatly with a knife.
"Damn it!"
"What?" Sam called from the catwalk below.
"The weapon's gone," John said. "Somebody got here first."
Stranded in Ancient Egypt at the end of the STARGATE SG-1 episode Moebius, Jack O’Neill, Sam Carter, Teal’c and Daniel Jackson are enjoying the simple lives they’ve forged in the years since Ra was driven from Earth.
But life never stays simple for long…
Back in the twenty-first century, trouble strikes the SGC. With one of their own people snatched by renegade Tok’ra, Colonel Cameron Mitchell leads the new SG-1 on a chase through time to rescue their friend — and to protect their future.
But for Carter, Daniel and Teal’c, the greatest challenge is encountering themselves — and coming to terms with the consequences of their own choices.
Moebius Squared
“So this...” Cam gestured to the machinery. “This can only move us backwards and forwards in our own timeline.”
“That’s my best guess,” Sam said. She pushed her bangs back out of her face. Her hair had grown out and was now caught in a ponytail at the back of her neck. “Just like Janus’ puddlejumper.”
“I don’t even want to think about that thing,” Daniel said.“Or anything else to do with Janus.” He winced.
“Sorry,” Sam said. “Sore spot.”
“Damn right.” Daniel had only been out of the infirmary for two weeks since his latest brush with one of Janus’ inventions. This one had gotten him kidnapped and electrocuted.
They all spun around as the gate began to activate.
“Firing positions,” Cam said, crouching down beside the control panel. If someone were making a grab for Ba’al’s facility...
The wormhole opened and stabilized, a glittering puddle of blue. Cam’s radio crackled. “SG-1, this is Stargate Command. You are to return to Earth immediately.”
What the...? Cam chinned his radio on. “Stargate Command, we still have a lot to do here. Colonel Carter...”
“Return immediately,” the voice of Sergeant Harriman said firmly. “Stargate Command has been attacked.”
Liberté, Egalité, Sensualité. . . .
As a spirit of change overturns Europe’s old order, strong-willed Elzelina Versfelt enters her own age of revolution. Married as a romantic young girl to a man who wanted only her money, but neither loves nor desires her, Elza refuses to be chained any longer. Leaving Amsterdam, her marriage, and her home, she flees to France—where the old rules no longer apply, debauchery is not a sin . . . and nothing is forbidden.
Yet Elza finds herself bound in a new way, to the ambitious General Moreau. And while they share pleasure, pain, and carnal adventures, she dreams of another man, an unruly red-haired soldier she first saw in the promise of a Tarot card. Drawn by this half-real, half-imagined hero, Elza defies her relationship with Moreau, and begins a perilous search across war-torn Europe. . . . But will this woman with the instincts of a survivor, the passion of a courtesan, and the gift of second sight ever find the destiny for which she has risked it all?
This stunning novel blends history with the language of the heart to tell a sensual story of an era of upheaval . . . and of the clamoring, dangerous desires of a woman’s soul.
Veteran aviator Lewis Segura has been drifting since the Great War ended, fetched up at last at the small company run by fellow veterans and pilots Alma Gilchrist and Mitchell Sorley, assisted by their old friend Dr. Jerry Ballard, an archeologist who lost his career when he lost part of his leg. It’s a living, and if it’s not quite what any of them had dreamed of, it’s better than much that they’ve already survived. But Lewis has always dreamed true, and what he sees in his dreams will take them on a dangerous chase from Hollywood to New York to an airship over the Atlantic, and finally to the Groves of Diana Herself….
The world is full of lost treasures. Some of them are better off not found.
ADVANCE PRAISE FOR LOST THINGS:
Scott and Graham avoid the pitfalls of conventional occult adventure thanks to their clean, well-crafted prose and their embrace of unconventional characters in unorthodox relationships. What could have been a mundane collect-the-plot-tokens supernatural thriller becomes a pleasantly intriguing story in their talented hands. -- Publishers Weekly
The story is equally spent between action and quiet character moments, introducing us to these people and this world while simultaneously moving the story forward. The end result is a vibrant and utterly believable world peopled by characters you can’t wait to see in action again. -- Geek Speak Magazine
ABOUT THE AUTHORS:
Melissa Scott is from Little Rock, Arkansas, and studied history at Harvard College and Brandeis University, where she earned her PhD in the Comparative History program. She is the author of more than twenty science fiction and fantasy novels, and has won Lambda Literary Awards for Trouble and Her Friends, Shadow Man, and Point of Dreams, the last written with her late partner, Lisa A. Barnett. She has also won Spectrum Awards for Shadow Man and again in 2010 for the short story “The Rocky Side of the Sky” (Periphery, Lethe Press) as well as the John W. Campbell Award for Best New Writer. She can be found on LiveJournal at mescott.livejournal.com.
Jo Graham worked in politics for fifteen years before leaving to write full time. She is the author of the Locus Award nominated Black Ships and the Spectrum Award nominated Stealing Fire, as well as several other novels, including the Stargate Atlantis Legacy series. Her next book, The General's Mistress, is highly anticipated from Gallery Books. She lives in North Carolina with her partner and their daughter. She can be found online at jo_graham.livejournal.com.
THE ORDER OF THE AIR is an original series, created by Melissa Scott & Jo Graham, loosely tied in to the past of the O.C.L.T. series books. Watch for the next volume in the series, STEEL BLUES, sometime in early 2013. Find many more Sci-Fi, Fantasy, Horror, Mystery, and other genre titles from CROSSROAD PRESS - featuring bestselling authors like John Farris, John Skipp & Craig Spector, Joe R. Lansdale, Neal Barrett Jr., Steven Savile, David Niall Wilson and many others. If you enjoyed LOST THINGS you might like our other original series, O.C.L.T. set in modern times. Simply search CROSSROAD PRESS to locate our more than 500 available titles.
The World is ending. One by one the mighty cities are falling: to earthquakes, to flood and to raiders - on both land and sea.
In a time of war and doubt, Gull is an oracle, a mouthpiece of the gods. Daughter of a slave plundered from fallen Troy, she was chosen as a child to serve the Lady of the Dead, and it is her fate to counsel kings.
When nine black ships appear as foretold in her dreams, captained by an exiled Trojan prince, Gull must make her choice. She must decide between her sacred calling and the most perilous adventure - joining her mother's people in their desperate flight from slavery. From the doomed bastions of the City of Pirates to the temples of Byblos, from the intrigues of the Egyptian court to the haunted caves beneath Mount Vesuvius, only Gull can guide Prince Aeneas on his quest. And only she can dare the gates of the Underworld itself to lead him to his destiny.
In the last shadowed days of the Age of Bronze, one woman dreams of the world beginning anew. This is her story.
Welcome to the Numinous World, where gods and angels intervene in the lives of mortals, and a band of eternal companions unite and reunite over the centuries, striving to make the world a better place despite wars and dark ages, hatred and cruelty. Here are stories from the very beginning of our history, when the Lady of Cats entered the life of a young woman and changed her forever, long ago when farmers first scraped a living from the soil. Here too are stories of the ancient world — of Dion, the peerless scientist of Alexandria, of Lucia, a Roman waif, of a Persian princess and her Jewish sister in law, of Lydias of Miletus who is once and always Ptolemy's man, and of a Nubian girl who begins a long journey toward a strange destiny.
There are stories of the Dark Ages, of a last Roman outpost on the shores of Britain and of an Arab warrior who at last comes home to a white city on the sea, of a Scottish witch who serves the Storm Queen and fears no other magic, and a Knight Templar enslaved by the beauty of the world. Others follow — a messenger boy dragged into the Great Story and a desperate ride dogged by the Wild Hunt, and a mercenary captain of the Thirty Years War who finds his destiny in a remote corner of the Bohemian mountains.
Here too are more modern tales of the Age of Revolution, when Dion, Emrys, Sigismund and Charmian reunite in Napoleonic Paris, and at last we roll into the twentieth century with a young American girl with extraordinary oracular powers. Of course there is also Michael, Mik-el, Mikhael, who watches over his charges as best he may, though the world may change around them.
These are tiny windows into a miraculous world, glimpses through a glass and darkly of all that might be — for those with eyes to see.
Table of Contents
The Ravens of Falkenau 1614 AD
Dion Ex Machina 4 BC
Cold Frontier 505 AD
Small Victories 1800 AD
How the Lady of Cats Came to Nagada 8000 BC
Prince Over the Water 1040 AD
Horus Indwelling 285 BC
Paradise 641 AD
Slave of the World 1203 AD
Little Cat 1012 BC
Vesuvius 79 AD
Unfinished Business 22 BC
The Messenger's Tale 1553 AD
Morning Star 469 BC
Templar Treasure 1188 AD
Winter's Child 1821 AD
Brunnhilde in the Fire 1901 AD
Against the rising power of Rome, Egypt is the last and strongest bastion of the Eastern Hellenistic kingdoms. Charmian is Cleopatra's half sister, daughter of Pharaoh and a woman of the harem. She shares a great honour and a terrible burden with Cleopatra and their sister Iras - they are fated to defend Egypt from those who would destroy her.
So when Roman Julius Caesar comes to Egypt in pursuit of his enemies, Charmian and her sisters are drawn into a deadly struggle.
One that will shape the world to come.
From mysterious temples hidden in the desert to the perilous palaces of Rome, from the tomb of Alexander the Great to the very Gates of Amenti, Charmian must face foes seen and unseen in a battle for her family, her love and her gods.
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